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The idea is short stories that aren't connected to each other by anything other than the fact that they're all being told in the same tavern. Meaning there's some overarching connection and a sort of shared universe that grows with each telling but being able to keep it small when needed.I've had an idea I started a while back based on my old D&D campaign, that I have yet to start. It's a great idea and I think you should certainly write yours.
My advice is to start small, though. Jumping into an epic tale from the get go, is tough and after a while, disheartening.
I have one story on Lit that is RPG fantasy based and the readers seem to like it.
I like this. Maybethe tavern has hosted local adventurers for so long, a number of unexplainable or fantastic things are everyday. The haunted suite or the mimic that is more of a pet and acts as the garbage disposal for leftovers and the occasional body. The dresser in room 12 is enchanted and often opening a drawer you'll find all sorts of things.The idea is short stories that aren't connected to each other by anything other than the fact that they're all being told in the same tavern. Meaning there's some overarching connection and a sort of shared universe that grows with each telling but being able to keep it small when needed.
I'm looking at starting a series of stories or "tavern tales" if you will, which will be a blend of DnD style adventuring with smut. I'd love to hear character concepts or story ideas from anyone that might want something written into them.
I have actually done that as GM. Players weren't happy with starting off naked, but it sure was entertaining watching them figure out their escape.You all meet in a tavern…and all wake up in a cell the next morning.
You started a campaign with a walk of shame?I have actually done that as GM. Players weren't happy with starting off naked, but it sure was entertaining watching them figure out their escape.
Maybe the "sexless innkeeper." A term normally used for someone who at times takes people to their home, where their person of desire fall asleep before anything happens.The idea is short stories that aren't connected to each other by anything other than the fact that they're all being told in the same tavern. Meaning there's some overarching connection and a sort of shared universe that grows with each telling but being able to keep it small when needed.
It's not just spells, though. My story has the rogue disabling traps and using Darkvision and Sneak Attack, the paladin using Detect Evil, Smite Evil and Lay On Hands, two high-Charisma characters who both have to be plausible.That’s easy to fix, most players flavor their spells a unique way so just describe them.
I do more OSR so
Color spray: “The troll turned just in time to be blasted from the multicolored beams that fired from the wizard’s staff. As each bolt slammed against his eyes he began to lose his balance”
And my players know it. But I've been playing off and on since '81 and I'm a pretty damn good GM. I had a player return after a pretty harrowing evening and told me straight up that I'd given him a nightmare the night after. Now tell me that's not fucking cool, to get in your players mind that hard?You started a campaign with a walk of shame?
Man you scary.