deathlynx
Muse Herding Lynx
- Joined
- Jun 28, 2006
- Posts
- 6,860
So, it was mentioned to me that the Chain Stories cat is basically dead. My first thought was that's too bad, as I've had quite a bit of fun playing around there, both alone and with others. My second was to wonder why? Now, back a decade or two ago, a lot of the chains were being set up by a couple of prominent AHers. Maybe as they stopped posting the cat dried up? Some of the concepts have morphed into the Challenges (as opposed to Contests) so part of it is probably legacy, as the site has added new features (in the same manner that Non-English is redundant). Maybe there are misconceptions about the category?
There were generally three basic types of Chain Stories that I remember.
1) Serial plot: (Collaborative, Continuity) This is probably what most people think of when they here Chain Stories. You have a group of authors get together, each writing their own chapters which are (usually) stand-alone stories focused around a single (or small group of) character(s). The authors have to work closely to make sure they're not stepping on each other's toes since the order of the story can matter.
Example: Laresa's World an ongoing story about a genie and her masters as her ring is tossed around in time.
2) Common Story: (Collaborative, No Continuity) Similar to above, except that the authors are responsible for their own characters and there's limited cross pollination. It's a good way to work in collabs without having to be reliant on other authors plot points. In these, the characters are most often part of the same world, or even town, and share similarities. It was recently noted (in Sword & Sorcery Appreciation Thread) that a town/world could be created for authors to work together in.
Example: Enchanted Twelve about the fairy tail of twelve princesses cursed to "dance" all night long, wearing out their shoes
3) Common Theme: (No Collaboration, No Continuity) This is the type that seems to have become taken over by Challenges. Someone would propose a theme, and every author would join in with their own take on it. Stories have no connection (though they may or may not be serial based on each author's choices).
Example: Virtual Realities where the MC is isekied
There were generally three basic types of Chain Stories that I remember.
1) Serial plot: (Collaborative, Continuity) This is probably what most people think of when they here Chain Stories. You have a group of authors get together, each writing their own chapters which are (usually) stand-alone stories focused around a single (or small group of) character(s). The authors have to work closely to make sure they're not stepping on each other's toes since the order of the story can matter.
Example: Laresa's World an ongoing story about a genie and her masters as her ring is tossed around in time.
2) Common Story: (Collaborative, No Continuity) Similar to above, except that the authors are responsible for their own characters and there's limited cross pollination. It's a good way to work in collabs without having to be reliant on other authors plot points. In these, the characters are most often part of the same world, or even town, and share similarities. It was recently noted (in Sword & Sorcery Appreciation Thread) that a town/world could be created for authors to work together in.
Example: Enchanted Twelve about the fairy tail of twelve princesses cursed to "dance" all night long, wearing out their shoes
3) Common Theme: (No Collaboration, No Continuity) This is the type that seems to have become taken over by Challenges. Someone would propose a theme, and every author would join in with their own take on it. Stories have no connection (though they may or may not be serial based on each author's choices).
Example: Virtual Realities where the MC is isekied