The consequences are already here, with or without the coffee. At least with the coffee my thoughts will work and I can do something I enjoy! DX
Also, I just found out the past six months have been a lie! I've been buying those stupid starbucks espresso shots, thinking I was getting more caffeine than a regular cup of coffee, only to just now find out they were like...half the amount of just a normal morning cup! But four times the sugar! D<
If you want to put Quint and Sabastian on the back burner, we can do that now that they've bonded a bit. I have to say I'm looking forward to getting back to our three detectives.
I know, I was looking at that part and was like... <_< Riddles? Commands? It was definitely more than 5 letters from what it looked like. XD
Yay! Everybody luv big Daddy Kuznet.
Hm, I was trying to come up with my plan for the next big baddy they're going to meet on the road... I'm thinking it'll be a violet-eyed zombie, am imprisoned strong zombie, and a lackey of some sort (plus general gang members). Not sure if I should make their base of operations an abandoned hotel, or a mining camp of some sort where they keep the prisoners in the caves. Hm...
OOOooh~ Well both base of operations sound like they could have some good evil vibes about them~
You could totally go Shining style with the hotel and make it huuuge and like a maze if you wanted, although the mines can also be quite creepy and mood setting
Actually, funny enough, I didn't consider EDF a horror game until we had to fight the bugs in those deep tunnel like mines >_> Fuck that was horrifying to go through with just a flashlight >_>
Or, are you going for a different vibe than spooky?
I'm not sure quite yet whether it's going to be spooky yet... Still kind of mulling over some of the details. The main zombie is going to be a woman... possibly with a dick. Not sure yet. I haven't decided whether she's going to be bitter and crazy, or whether she's going to have a split personality.
I like the hotel idea because she can keep each prisoner in their own room, but the caves make it much more rough and cruel. I'm kinda leaning more toward the hotel now that you've suggested the creepy vibe though.
<_< Ew. Bugs are always awful to come across in video games. Blech.