mirandavillere
Really Really Experienced
- Joined
- Apr 18, 2010
- Posts
- 307
WOW! That's a big sword!
By 2110, the technology to create AI that far outstrips human intelligence has become commonplace. As digital processing has become increasignly similar to human brain functions, the possibilities for upgrading the human mind began to seem endless. First developed for educational purposes, it was quickly adapted by the military to re-program enemy combatants and turn our own soldiers into hyper-elite killing machines, with several lifetimes of experience and knowledge implanted into young men and women's supremely resilient bodies, and then removed at the end of the mission.
Within a few years, it became available to the general public, though at a cost that made it a toy for the super rich. A generation later, however, it had become so commonplace that the entire entertainment industry has been revolutionized, particularly gaming.
Going past traditional virtual reality, the new technology bypasses the sensory organs entirely, interacting immediately with the brain itself, so that gaming happens literally at the speed of thought, and the higher-end games become completely immersive sensory experiences where players become their characters. Naturally, the usual people make the usual objections, that it's destroying our youth, corrupting the fabric of society, and on the other hand, that nobody but nerds with no lives play.
But when World of Warcraft 12 was released, it almost instantly dominated the gaming market. Miri's dorky brother and his dorky friends all were downloading it the instant it was available, and before long, it was nothing but epics, bosses and tournament rankings. She gave him more shit than ever before, until one day, he challenged her to try it.
"You'd probably never want to stop playing if you just tried it, but you're so scared of what your friends will think, you don't dare," he said.
Like most people who thought of themselves as strong-willed and independent, Miri was remarkably easy to manipulate. She took the bait and downloaded the sample version of the game directly into her brain. She didn't suspect that her dorky brother had hacked the sample.
Unlike most people who enter the World of Warcraft for the first time, Miri did not create a character. She simply appeared outside of Northshire Abbey, as herself A moment later, she was knocked to the ground as a newly created Warlock appeared in the exact spot she had been standing. He stared at her for a moment, shocked, and then took the first quest. As he ran into the Abbey to talk to Marshal McBride, he was already submitting a bug report about the teenage girl in her school uniform, hanging around gawking and completely OOC.
The party of max level characters, glowing with high end raiding gear and pvp trophies swaggered over, drawing almost as many stares in the noob zone as Miri did.
"That your sister?" the warrior said to the mage. "She's kinda cute."
Miri looked up at the hyper-muscular giant that swaggered towards her, casually swatting a kobold with a fiery red sword that had to be at least fifteen feet long.
"Wow!" Miri gasped. "That's a big sword!"
((if anyone's interested in this silliness, or something like it, check out The OOC Thread))
By 2110, the technology to create AI that far outstrips human intelligence has become commonplace. As digital processing has become increasignly similar to human brain functions, the possibilities for upgrading the human mind began to seem endless. First developed for educational purposes, it was quickly adapted by the military to re-program enemy combatants and turn our own soldiers into hyper-elite killing machines, with several lifetimes of experience and knowledge implanted into young men and women's supremely resilient bodies, and then removed at the end of the mission.
Within a few years, it became available to the general public, though at a cost that made it a toy for the super rich. A generation later, however, it had become so commonplace that the entire entertainment industry has been revolutionized, particularly gaming.
Going past traditional virtual reality, the new technology bypasses the sensory organs entirely, interacting immediately with the brain itself, so that gaming happens literally at the speed of thought, and the higher-end games become completely immersive sensory experiences where players become their characters. Naturally, the usual people make the usual objections, that it's destroying our youth, corrupting the fabric of society, and on the other hand, that nobody but nerds with no lives play.
But when World of Warcraft 12 was released, it almost instantly dominated the gaming market. Miri's dorky brother and his dorky friends all were downloading it the instant it was available, and before long, it was nothing but epics, bosses and tournament rankings. She gave him more shit than ever before, until one day, he challenged her to try it.
"You'd probably never want to stop playing if you just tried it, but you're so scared of what your friends will think, you don't dare," he said.
Like most people who thought of themselves as strong-willed and independent, Miri was remarkably easy to manipulate. She took the bait and downloaded the sample version of the game directly into her brain. She didn't suspect that her dorky brother had hacked the sample.
Unlike most people who enter the World of Warcraft for the first time, Miri did not create a character. She simply appeared outside of Northshire Abbey, as herself A moment later, she was knocked to the ground as a newly created Warlock appeared in the exact spot she had been standing. He stared at her for a moment, shocked, and then took the first quest. As he ran into the Abbey to talk to Marshal McBride, he was already submitting a bug report about the teenage girl in her school uniform, hanging around gawking and completely OOC.
The party of max level characters, glowing with high end raiding gear and pvp trophies swaggered over, drawing almost as many stares in the noob zone as Miri did.
"That your sister?" the warrior said to the mage. "She's kinda cute."
Miri looked up at the hyper-muscular giant that swaggered towards her, casually swatting a kobold with a fiery red sword that had to be at least fifteen feet long.
"Wow!" Miri gasped. "That's a big sword!"
((if anyone's interested in this silliness, or something like it, check out The OOC Thread))