Fallout 4

is this the thread, ole Wretchy has posted HER pussy pics?:confused:

Just a borrowed puppy pic. Name is Dogmeat and I am going to have to go into the editing program to change it because WHAT GAME DOES NOT ALLOW YOU TO NAME YOUR DOG?!

Lame.
 
Oy. Considering using console commands...

I hate the weight restriction so much, it's the first thing that frustrates the hell out of me in Bethesda games. The crafting components are not listed as such and you don't know if a wooden spoon or a tin can is a prime component in several of the thousand recipes. How can I carry 250/250 and not be able to make ANYTHING?

Why put 40,000 items in every house if I can only carry 20? (that is possibly an exaggeration...but it feels true)

Why give me something silly overpowered and then make me go find batteries?

The tilde key is just SITTING there, taunting me.

Not to mention the variety of "instakill" - I got an achievement for dying extra fast, go me.

Come ON, I'm only human, and I've been asleep for a while, I need every advantage I can get, have you SEEN the bugs out there?

http://orcz.com/images/thumb/9/9d/Fallout4Bloodbug.jpg/400px-Fallout4Bloodbug.jpg
 
i love these games and have been playing them since before they started.:D
I played Wastelands in 4 color graphics back in the day. I've played every iteration on Fallout which was the thematic successor to Wastelands. I love the freedom to do whatever and the dark humor. I only miss the chance to really F up the game and break it by killing key characters. I like having ALL options available. That was a great thing about The Elder Scrolls: Morrowind too.

Sadly my computer probably won't play this and even if it did I wont be free to play it until 9 months from now. The upside is they will have most of the bugs fixed and it will be on sale to promote whatever DLC is coming out.

That's a shame that you can't play.

Oblivion and Skyrim I have put in hundreds and hundreds of hours. Never finished a single Oblivion playthrough, too busy doing side quests. Watched my daughter finish. Her crowning joy was a house in Chorrol that had every potion she could find, locked it up just to open the door. Funny.

I did finish Skyrim....once...with about 15 "run around and get smithing/enchanting/crafts up to 100" characters.

I am heavy on the crafting, still trying to figure out what the hell and how :D

I have renamed my rifle to Boom Stick so that makes me happy. Ash would approve.
 
I love that second day feeling of "Yay! I don't suck as much! Things are dead!"

My son says that all he can hear me saying is "Good boy!" and that means my dog has eaten someone.

GOOD BOY!
 
I found out how to get you a really nice gun in fallout 4 today early in the game.
 
I found out how to get you a really nice gun in fallout 4 today early in the game.

I believe I did it.

I also believe I'd have to go into the console and start loading batteries in order to be able to keep on doing it, which kinda sucks but is a huge temptation.

A horde of moles just took me out.

I'm okay. I can reload. They were UNDERGROUND and they SWARMED!

Mole fuckers!

I also need to figure out how to turn off my helmet because I have a dumb ass gas mask and every time the camera switches to me in a cut scene I think I'm supposed to be making an expression, but all I see is dumbass gas mask.

I do have to say the tutorials are absolute crap and I've had to resort to the internet about 12 times today in a "Why the hell couldn't they have told me that part?" way.
 
They probably cut the tutorials to a minimum due to the complaints about being a baby in 3. Unskippable tutorials are the worst when you play multiple times. If you have steam use their community for tips.

Most games have toggle tutorial on and off, I don't see it.

Fortunately even 2 days in, there are guides and answers and spoiler warnings. The community of players (of which I'm gratefully a part) has their shit together at least.

So mostly I play for a few hours, get irritated by something, go back the next day.

Without getting spoilery, I can say that Oblivion and Skyrim had the basics covered in a non-tutorialy fashion (go here, talk to this guy, get an automated quest that explains crafting...)

But right now it's just a random open space with random, open people, no automated quest markers, no hints, and even during the tutorial that was in game I had to look up some mechanics that resulted in me saying "Why the fuck didn't they tell me that?"

Some of it is frustratingly belabored. Bizarre crafting menu and something to craft or something to do about crafting that I can't find. "Make a chair" "Not that chair" "There are 50 chairs." "Oh, there's a special menu for making quest items" 'How the fuck was I supposed to know that when there's a section for fucking 'chair'"?

"Connect that to that." "How?" "Look there's a whole menu of connectors." "I have no idea which one..." "LOL sorry. Heh. Just click on the fucking thing." "WTF?"

It has the potential for being very cool, but it also has seriously fucked up the opening setup to give a player the idea of what's possible.

Took me 2 days to realize VATS should be a thing.

Eventually I get my shit together and figure this stuff out, but comparatively in Oblivion or Skyrim I'd be cruising along with neverending "THIS IS AWESOME" (except for my inventory) and right now I'm stuttering along, grumbling a bit.

Bethesda should know better.
 
I don't mind not being able to play. I will one day and it will be a lot of fun.

I beat Oblivion a few times. My last time I was level 4. Since the game scaled it's level to you it was pretty easy. If you sneak and learn invisibility you can run through the oblivion gates like nothing, back stab the boss and repeat.

I usually use sneak. I've got 100's of hours in Skyrim. Usually by the end I have an archer/sniper/ninja. I'll have a bow that paralyzes any foe that isn't instantly killed.

Sneak attacks are always your friend in those games. It is hard to do with companions though. They do make good mules though.

ABSOLUTELY sneak.

My favorite is sneak. Can't be beat. Sneak with a bow that drains stamina and hp and things are dead.

The paralysis bow is hilarious. They turn green, fall over, I think they're dead but NOPE. They stand back up. Fight takes longer than 2 seconds. Funny but ultimately impractical.

Upset in Skyrim that I couldn't make my own spells, though, that was the BEST.
 
About crafting in F4:

Do you find it useful? I never bothered in F3 and in Skyrim I didn't do much. Most of the time you can buy or find things that are much better or at least good enough. I find wandering around collecting a bunch of otherwise useless crap annoying, thus I don't like crafting. I hear good things about F4 though.

What has been your experience?

In this case you have to. It involves building settlements, so we're talking water sources, electricity sources, etc. It's the only way to build up your settlements. So you are building houses, planting gardens...

Cooking is helpful because the final product has no rads in it, whereas scavenged food usually does, and I've only come across a few rad-reducing items.

I pretty much have TradeDD, and I will gather and keep everything, hoping to make something with it.

I do love the crafting system...but I hate their inventory sorting. There are no tags for how something is useful, plus some things can be salvaged to break down into other things (also not tagged) so it's a pain in the ass. A couple tool tips would go a long way. Plus they have a category for "junk" and that junk can be salvaged...

Honestly I think I'm going to have to just eliminate strength limitations like I often do, because otherwise it's ridiculous.

I tried doing crafting in Elder Scrolls Online and I spent half my day handing stuff out to my alts to hold for me. At least this does have console commands, but I really try to make it through at least one play through without cheating...

One really weird thing...I have yet to find a merchant...I have no idea if they even exist.
 
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