Pirate XXX (OOC)

You do know 336 crews means 336 mouths to feed. You are a pirate girl not a merchant fleet. Before allocating a hundred guns to your ship be prepared for low cargo space.
So if you're gonna use such a fleet... these are my conditions. Either you accept it or modify your ship.

*The ship will not be fast compared to other pirate ships around.
*She must have to resupply after every 6 days.
*I'm guessing a fleet with 336 females (wait are all them really females) and a hundred guns should be big enough to be easily spotted on the horizons. So yes. She can be easily seen.

Too late now but a standard crew on a 100 gun first rate would be over 800. With only 300+ there is lots of room for cargo. Huge ship and cumbersome to sail but get within a mile of her and she would blow you out of the water with a broadside of 50 guns going as high as 32 pounders. The Putain can do a broadside of 16 14 pounders.

Pirates typically did not carry that much food and water anyways. The Caribbean is not that large with lots of islands to replenish fresh water and game. They were not expected to do long patrol cruises.

Blackbeard had 200 men and 50 guns but stayed usually close to the coast. Hard to find single ships in the vast ocean. Best to watch choke points and major trade routes.

Spanish treasure fleets followed known courses. It would be hard for a standard pirate ship to beat a Spanish Galleon and probably went after stragglers.

Typically pirates went after unarmed merchantmen and relied on stealth and speed. They would run from RN ships of the line and not offer combat.

Look at the modern pirates. In fast boats coming alongside at night and boarding a ship.

A 10 gun sloop with black sails could sneak up on a merchant ship at night. Rake it's deck with grape and canister to kill crew, maybe some chain shot to disable rigging and then swarm aboard. A merchant ship would have far less crew as crew salary cut into profits. A RN ship would have a huge crew as they were expected to fight large battles and needed lots of crew replacements also prize crews to man captured ships in large fleet battles.

GM does make the rules though.

It was not unknown for smaller sailing ships to be able to use oars from a lower deck. Not very fast but at least you could move during a calm or assist sails during low winds. Victoria may want to use oars at times. After a ram attack you might need to back oar away.

I intend to use oars from an unused lower gun deck.

https://en.wikipedia.org/wiki/Carcass_(projectile)
early fire projectile

Victoria's ship would be deadly in an attack on a town/harbour or small fort with her mortars and fire projectiles. Rigging is always vulnerable but with plated hull she could sail close to a fort and set it afire.

I did like the idea of the first rater but she would be cumbersome, draw lots of water, be a handful close in to shore and need to sail close to the wind. Also any merchantman could outrun her. She would have had to work in conjunction with a fleet who could harass and slow down a victim until the 100 gunner caught up and brought it's incredible fire power to bear. Or she could have sailed right into the middle of a bunch of Spanish galleons heavily laden with bullion and shot the hell out of them.

Probably still can with her new ship.

I might be chauvinistic here but I expected a girl pirate to favour an agile, lithe and fast ship not a brute. You do like you firepower don't you. Peace through superior fire power!

Again just rambling here.
 
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Too late now but a standard crew on a 100 gun first rate would be over 800. With only 300+ there is lots of room for cargo. Huge ship and cumbersome to sail but get within a mile of her and she would blow you out of the water with a broadside of 50 guns going as high as 32 pounders. The Putain can do a broadside of 16 14 pounders.

Pirates typically did not carry that much food and water anyways. The Caribbean is not that large with lots of islands to replenish fresh water and game. They were not expected to do long patrol cruises.

Blackbeard had 200 men and 50 guns but stayed usually close to the coast. Hard to find single ships in the vast ocean. Best to watch choke points and major trade routes.

Spanish treasure fleets followed known courses. It would be hard for a standard pirate ship to beat a Spanish Galleon and probably went after stragglers.

Typically pirates went after unarmed merchantmen and relied on stealth and speed. They would run from RN ships of the line and not offer combat.

Look at the modern pirates. In fast boats coming alongside at night and boarding a ship.

A 10 gun sloop with black sails could sneak up on a merchant ship at night. Rake it's deck with grape and canister to kill crew, maybe some chain shot to disable rigging and then swarm aboard. A merchant ship would have far less crew as crew salary cut into profits. A RN ship would have a huge crew as they were expected to fight large battles and needed lots of crew replacements also prize crews to man captured ships in large fleet battles.

GM does make the rules though.

It was not unknown for smaller sailing ships to be able to use oars from a lower deck. Not very fast but at least you could move during a calm or assist sails during low winds. Victoria may want to use oars at times. After a ram attack you might need to back oar away.

I intend to use oars from an unused lower gun deck.

https://en.wikipedia.org/wiki/Carcass_(projectile)
early fire projectile

Victoria's ship would be deadly in an attack on a town/harbour or small fort with her mortars and fire projectiles. Rigging is always vulnerable but with plated hull she could sail close to a fort and set it afire.

I did like the idea of the first rater but she would be cumbersome, draw lots of water, be a handful close in to shore and need to sail close to the wind. Also any merchantman could outrun her. She would have had to work in conjunction with a fleet who could harass and slow down a victim until the 100 gunner caught up and brought it's incredible fire power to bear. Or she could have sailed right into the middle of a bunch of Spanish galleons heavily laden with bullion and shot the hell out of them.

Probably still can we her new ship.

I might be chauvinistic here but I expected a girl pirate to favour a agile, lithe and fast ship not a brute. You do like you firepower don't you. Peace through superior fire power!

Again just rambling here.

You ain't rambling Rom. Infact you just gave me an idea for William the bald's ship.
I'm guessing your ship main attribute is speed and if Alice sticks with the 7 year Bitch... then hers is firepower.
William the bald uses both speed and firepower. I'll scheme up details of his ship, the deadly fangs later on. Just be expecting magic to go with it.
Who is Williams you ask? Why, wait for the GM post.
 
But his ship should not be as fast as the Putain or as well gunned as the Bitch. Either or. Compromise and you lose a bit of each.
 
I might be chauvinistic here but I expected a girl pirate to favour an agile, lithe and fast ship not a brute. You do like you firepower don't you. Peace through superior fire power!

Just because I'm a girl doesn't mean I can't handle big guns ;)

And for my new ship I just copied the wiki for the Jackdaw from assassin's creed lol.
 
OIC. I thought fire barrels were projectiles maybe hurled with a catapult. They are sea mines.

Not familiar with Assassins Creed at all.

And I can assume as this will be based on Pirates XXX the usual pirate code of no members of opposite sex aboard is out the window. At least on the Putain it is.
 
The IC link is up.
Pirates XXX
Now remember, this is just a setting post, I know I didn't give your characters chance to speak at the meeting, there'll be many more interactive scenes to come.
Like all games and movies, the first post is a scene you have no control over. However you do now.
your goals have been sent... however you achieve it is up to you.
 
I'm preparing a post for Edward and hopefully will get it up today.
 
The twist

Williams attacked the Banks family in St. Kitts when he found out they were in position of the Key. The Key is nothing but a small diamond with intricate magical markings around it. See Courtney's pic.
He killed every member of the family and found nothing. At dawn he realised Banks daughter escaped the night onslaught. Obviously she was now with the Key.

NOTE: The piece of Jewelry on Courtney's neck is the Key to the Pearl of youth. For now no pirate except Williams and maybe Courtney (optional) knows about this.
 
This pics are not the perfect of descriptions... I just couldn't find any others to suit what I have in mind.

Williams the Bald


Mai

Captain Bombarsa


The Deadly Fangs


Bombarsa's fleet... the night wisps


Martilk Gold-teeth
 
Hahaha! I face the same problem all the time. I stopped making characters and after looking for pictures and gone the other way around, having just an idea and then finding a picturw to fill what i have in mind.

If is curious. I am currently using the same Martlik's picture in a tabletop roleplaying.
 
Hahaha! I face the same problem all the time. I stopped making characters and after looking for pictures and gone the other way around, having just an idea and then finding a picturw to fill what i have in mind.

It's frustrating sometimes.
Edited my post. Sorry I posted same post twice.
 

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Captain Richard Howard

Very wise of you Rom to openly declare your innocence in Cock 'n' Cunt. I would have gladly used it to Williams advantage.
Reward for achieving Goal.
For defending the old sea dog Martilk Gold-teeth, you're now on the good sides of Pirates loyal to the code.
Distance to achieving quest: 3/100%
 
Perfectly done KINKY, I'll get a reply up for Edward.
I posted a goal for you (Rom) when I haven't posted it's post. Apologies for that. The goal still remains... I'm currently working on its post.
Captain Black Blank Clank of The Sea Cocks coming up.
Captain Edward Zenith coming up.
Lol
 
Today i have been working on Courtney's first post. I am not sure if i will be able to finish it today, but tomorrw i will be posting, for sure. This time gave me opportunity to think about few details and reorganize my post.
 
I realize I am late to the game. Any need for another female character?
 
I realize I am late to the game. Any need for another female character?

I don't see why not. A character is never too late to my threads.
Send a pm of your Bio and if I approve it paste here.
By the way, your character, is she pirate, pirate hunter or ......
 
Perfectly done KINKY, I'll get a reply up for Edward.
I posted a goal for you (Rom) when I haven't posted it's post. Apologies for that. The goal still remains... I'm currently working on its post.
Captain Black Blank Clank of The Sea Cocks coming up.
Captain Edward Zenith coming up.
Lol
Finished Both Blank and Edward's post. Left with Bombarsa's.
I'll post all three GM replies tomorrow.
By the way how was your weekend fellas... mine was incredible stressful.
 
Finished Both Blank and Edward's post. Left with Bombarsa's.
I'll post all three GM replies tomorrow.
By the way how was your weekend fellas... mine was incredible stressful.



Son's BD party and shit like that! All in all a good weekend thus far!

KC
 
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