AlinaX
Asymmetric Snowflake
- Joined
- Feb 1, 2014
- Posts
- 4,621
And it's live!
Make Me A Futa: Halloween Special
Make Me A Futa: Halloween Special
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
Huh, you actually went into worldbuilding and character development for this one. I made mine a simplistic story with plenty of choices. Well, it's a good and fun story, even though the kinks aren't my thing at all.And it's live!
Make Me A Futa: Halloween Special
What's weirder is the low number of votes. SciFi is usually a good place for that, especially considering how many followers you have.Voting is weird: 5514551 so far.
If you think of it as a "branching multiverse", yeah, you're right, you get a combinatorial explosion.How is this doable from the author's point of view? It seems like an enormous amount of work. A long hike for a short slide, so to speak. Is it actually enjoyable? I've never encountered a story game so I don't know.
If you really want to offer some meaningful choices and diverse paths to your readers, you will end up writing a lot of different branches, and fuck me, that can be hellishly tedious
2. The other way that I see would involve Laurel and Manu allowing AI-created visual art, which could then be used to illustrate the story game, making it much more attractive and much more of a game than it is right now. It could possibly motivate authors to write some visual novel or even sandbox style story games that are so popular. These would obviously be better written than most of the stuff that is produced in Ren'Py or Unity these days, and would likely lead to a sustainable Patreon model for such authors, as is the case with most decent erotic/porn games.
It all comes down to motivation as you said. There needs to be some kind of payoff cause otherwise no one in their right mind would continue to write these. I came up with #1 as a sort of motivation that would come from simple fun, even though it is unlikely many authors would actually organize themselves for such multi-author stories.As someone who's tried it, it's an order of magnitude more effort to make a "real" VN than a text-only one, and (as you've noted) it's an order of magnitude more difficult to make a text-only CHYOA than just writing a story. The big problem with Lit's system in general is that none of the authors get paid in anything but comments and score, even without including the Story Game stuff in the equation. I'm guessing the views are pretty low on these compared to other stuff (especially for someone working in LW or I/T), so what's the draw?
I mean, Nutaku is a sponsor here. Why not just write your Ink-based game, learn enough Godot or Unity to get by, and buy some art off Fiverr or partner with a visual artist or even use AI art? I'm going to make one just to say I did, but I'd be hard pressed to either suggest someone else do so or to make a second without some kind of recompense.
Ten years and not a single story and then he writes a story game... yeah, I'd say these accounts were only used to post these "sample" stories... They needed them to start the ball rolling and to show some examples. That's my best guessThere's one by GeorgeTasker who was prolific until ten years ago. I do wonder how beta testers were picked for this.
I would guess that they don't allow that, since you could then change the story and potentially violate the rules. But yeah, that should be one of the things possible to do if this thing is going to see some popularity. Most of these games are developed slowly over time, with paths and choices being added, like adding a chapter to a regular story sort of.Stupid question: since this is basically a programming language, does lit allow immediate editing of the story once it's published or does every bugfix need to go into a story review queue? If the latter, it's a hard no from me.
I'm a pretty competent coder (I once managed to write a multiline Bash script and have it work first time) but with the conditionals and variables it's going to need play testing.
My story game should be up soon... hopefully. It's been stuck in pending for three days now. One would think they were gonna give some priority to these story games, all things considered.
I mean, this type of story definitely needs some special love in my opinion. The only story game by an actual Lit author is the one posted by
Stupid question: since this is basically a programming language, does lit allow immediate editing of the story once it's published or does every bugfix need to go into a story review queue? If the latter, it's a hard no from me.
I'm a pretty competent coder (I once managed to write a multiline Bash script and have it work first time) but with the conditionals and variables it's going to need play testing.
That explains the low number of votes/views you were getting, I suppose. And it's the same with my story now.It was that way for me too. It did appear later in the usual places.
Far fewer than there should be, I'd say. Nothing in this approach makes sense to me.I had low scores at first, I think, because it was glitching. For the past few days, there have been occasional likes and comments.
I'll just go ahead and say it. I am unhappy with this approach and treatment. The story shows up only in the Story Game list and nowhere else.