Stratagy Game Anyone?

Stats
Farming~To feed men (For ever point you can feed 750 more men a week.)
Market~To recruit men (For ever point you can recruit 500 more men a week.)
Warfare~To train men (For ever point you can train 500 more men a week.)
Mineing~To equip men (For ever point your equipment will get better.)

These are your stats seperate from the amount of farms you need. I'm going to drop that idea though just makes things more complicated. Yes you do start with 6 and they are split up between the stats above. Stats are used to determine how many more men are coming into your towns (market), how many of those you can train (warfare), how many you can feed (farming), and how good your weapons are (mineing). I will give bonuses if you can provide a good enough reason why you should get it, as in why your race is better at it then others.


There is no set amount of gold or wealth for anyone. If its somthing you would have as an empire then you would have it. If its something you wouldent have then roleplay how you got it and give it a reasonable amount of time to get to you from its source

As to the fighting its going to be a little of both, i'm going to create a few players to fight against you guys. The way this will end though is when one person is left so eventually you will be fighting each other.
 
We can always just turn this into a freeplay fantasy roleplay in which we all controll our own empires....let me know what you guys think. I think this died as a
strat game and I can create a new thread for a freeplay fantasy.
 
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