lushusboobs
Insert Imagination
- Joined
- Sep 7, 2004
- Posts
- 19
sounds interesting
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Is anybody contributing?
Thread's kinda dead.
That's been discussed so many times over the four years, I'm not sure I recall the consensus.Question: does it matter where the store is? Or is that something that can vary from story to story? I have a particular location in mind.
I have something finished and ready to go - there may be one more edit, but it's basically done.Is anybody contributing?
Thread's kinda dead.
I think it calls for an executive decision by the thread organizer!That's been discussed so many times over the four years, I'm not sure I recall the consensus.
As a bit of a spoiler, my story this year explicitly requires the existence of a multiverse, so just go with that.The original series was set in Toronto. Someone here suggested a US location, northeast somewhere. Another asked about London, England.
Louis, the collector was said to be a world traveler, so down under could be a possibility. Isn't there substantial tribal and island folklore delving into spirits and occult?
I gave up trying to corral the cats.
Your story could have someone traveling to one of those locations to acquire the artifact.
I'm hoping to get back in the AG game this year. As far as location, I continue to try and write it fairly generically, although, it's somewhere in the area of North America where the idea of a robber baron building a fancy mansion in the 1800s holds up to the history. But I'd say that could be anywhere from Baltimore to Chicago to Boston. Toronto and maybe even Montreal would fit if there were similar Canadian entrepreneurs of the era. My AG mansion/store is certainly near enough a Big City that the adventure can go there as needed. But I like not nailing it down. As for our Brit compatriot who wanted to transplant the scene to London. If we were sitting around over a round of stouts, I'd wonder if the English store couldn't be an even older establishment that Uncle Lewis hoped to emulate when he created AG in the U.S./Canada. Lewis and Morgana could have both been compatriots/friends/rivals of the past proprietor of the UK store. Even if the store names are the same, that could have been agreed by the previous generation. Allows for future team ups where Vikki and Dylan have to partner with the UK Vikki on a recovery mission.That's been discussed so many times over the four years, I'm not sure I recall the consensus.
Clock, clock ... hmmm, anybody doing a story on a clock?
Suppose a clock could how you an image of exactly the same time on another day, past or future? As an antique, it would only be a black and white still image, or maybe even a tintype.
In my stories, Vikki and Dylan started off trying to liquidate everything because Vikki didn't want to be tied to the business. In an extra detail I'm adding this year, they thought they could sell the whole mansion to a hotel proprietor, since the upper two floors had been run as a hotel by Uncle Ludwig*, The Amorous Inn. However, they figured they'd have to get rid of all the weird contents first. And they started off in fire-sale mode, successfully dumping lots of stuff at super cheap prices. Then Morgana showed up and put a halt to it, explaining how dangerous some of the items were. Now they're trying to recover those items, but to have the ability to do it and still control the rest of the collection, they had to reopen Amorous Goods. So, they do still sell things that don't appear dangerous, in order to keep the bills paid, but also hope to recover other items. *I changed Uncle Lewis to Ludwig to add some continental flavor and explain how the old country Frietags became the new world Fridays, which is why Vikki didn't know anything about the guy.Friday the 13th and Warehouse 13 were both about the MC's trying to gain the cursed items back, to save the general populace from their influence. So is our Vikki trying to do the same or is she trying to liquidate the store, to sell them, despite knowing they may confer certain amorous powers? I've an idea and I'm trying to figure out how the MC comes across the item. Recovering it or running across it in the store? Please help me understand the background.