Sorry to anyone my absence has annoyed. Currently going through a tricky separation/divorce, so my mind is a little frayed (and feels flayed). Will be back shortly.
Ok, i like starship troopers. i do. but damn. how many bugs to we have to frelling kill before we get to some roleplaying? This thread is beginning to look more like a roughnecks episode than any of the movies.
writing a story is more than just writting a running gun battle. and so far, after a couple bits of interaction between characters this turned back into blast bugs. hel, it seems like everytime my character gets close enough to even possibly speak to anyone, we get attacked again.
So, unfortunately either we have more role playing, or i'm seperating.
Actually we are still doing it as discussed. Landed with casualties, get attacked, move to base, get attacked. Next up discussion on how to get to the last remaining dropship (think that would be MI 7's?) patch up the radio and antennae and get a call through for the Marauders to join in the fun and games. That was the idea, but yeah I'm starting to feel we have 25 marines trying to take over a bug planet. So we should have them retreat or just kill them all? That would be up to the next poster actually as Daniel is out of ammo and only have a turrent weapon at the moment