Gamers?

Excellent art work, definitely something that should at the least be on the self-published track at places like amazon, smashwords etc..
 
Hello gamers. I'm gonna post a few pics and I'm asking for some feedback. My lil sis has hit the self doubt we all hit no matter our medium. Constructive useful feedback appreciated... blatant complements would be better. :D

Nina,
Your sister is incredibly gifted. These drawings are just unreal. So amazing! If only I had an ounce of her talent... She is destined to be a professional artist and graphic novelist. The day her graphic novel is publshed, I want a link so that I can buy a copy. If she designs and draws for a game, I want to know and I will buy that game for the art alone. These are truly amazing works of art!
 
Thanks Moon!

I'll pass this along to her too.

She's been giggling and drawing for the last two days! It's friggin awesome!

She asked me to tell everyone thank you!
 
Kitty

Please tell the young un that self doubt earns whuppin's from the Wolfling.

She is amazingly gifted on so many levels that if I ever hear that she has disparaged herself again...you will be handing her the phone so I can growl at her.

*nods*
 
Kitty

Please tell the young un that self doubt earns whuppin's from the Wolfling.

She is amazingly gifted on so many levels that if I ever hear that she has disparaged herself again...you will be handing her the phone so I can growl at her.

*nods*

I just sent her that one too.

It's too effing adorable to watch her when shes engrossed in her work. i like seeing a happy sister.
 
In response to the original questions for this thread, I will say that I learned to write and roleplay through online gaming. Though this is a new name, I'm not new to this site. Im sure any old samples of my writing from here are long gone. While one or two of the the characters I bring here may have been born from an idea I've had in the past, I've found that most of what I've written for this site is tailored to the world and story I'm creating with my co-writer. :)
 
Nina,

The drawings are fantastic. Very detail oriented and with a nice original style. She has no reason to get down on herself, and if a wolfling growling at her doesn't work... I can growl at her.

:D
 
Nina,

The drawings are fantastic. Very detail oriented and with a nice original style. She has no reason to get down on herself, and if a wolfling growling at her doesn't work... I can growl at her.

:D

Bad...


She lit up and said.. yes... yes please kind sir.

then nodded and said yup.. he can do that.

-oy vey-
 
erogenous-zone-expansion-pack-fun-loving-game-for-everyone-demotivational-poster-1286881695.jpg
 
I'm late to this one, but here goes: I got started RPing when the red DnD Beginners' Box and Blue Expert box was still actively published. I've played all sorts of tabletop, pencil and paper games. And I've played my share of computer RPGs as well. The computer ones are fun as you get to see all the detail and action of the game, but the storylines are often railroads. Paper and pencil games lack the imagery...and yet they're usually much more open to random shifts on the players part. And there's something about having a few friends gathered around a table with pizza and beer that's hard to create elsewhere.

So that's about me. Nina...tell your sister that a guy with about 30 years experience with graphic novels and RPGs will buy anything she publishes. On the spot. She could illustrate any game I've seen or played and add dimensions to the text that can't be written. Thankfully there's already a line of people ready to yell at her if she stops. I'm waving cash at the finish line. :D

Send her this for me: :rose:
 
I'm late to this one, but here goes: I got started RPing when the red DnD Beginners' Box and Blue Expert box was still actively published. I've played all sorts of tabletop, pencil and paper games. And I've played my share of computer RPGs as well. The computer ones are fun as you get to see all the detail and action of the game, but the storylines are often railroads. Paper and pencil games lack the imagery...and yet they're usually much more open to random shifts on the players part. And there's something about having a few friends gathered around a table with pizza and beer that's hard to create elsewhere.

So that's about me. Nina...tell your sister that a guy with about 30 years experience with graphic novels and RPGs will buy anything she publishes. On the spot. She could illustrate any game I've seen or played and add dimensions to the text that can't be written. Thankfully there's already a line of people ready to yell at her if she stops. I'm waving cash at the finish line. :D

Send her this for me: :rose:
Thank you very much. I have passed along your kindness and it made my sisters day. :)
 
Gaming, damn. Yeah, I'm a gamer table top and computer.

Tabletop I missed AD&D by a couple of years and jumped in during 3.0 and 3.5's heydays. I actually had a ton of fun on the table top and played for several years with a good cast of characters. We usually played higher powered settings but everything was on a higher level. Commoners were usually level 3 to 5. City guards would be level 10 fighters or the like. A champion of the realm might be level 25. Mostly it was just so people could have options and play with the wierd multi-class possibilities. I had a habit of playing wierdos.

There was my paladin/weapons mistress. I stayed away from the usual stick-up-ass paladin stereotype relying on a more liberal paladin who kept the greater good in focus instead of being a bitch about every little infraction that crossed her path. I intentionally had her focus on her weapon which was bestowed to her by her temple and eventually she grew into a weapon's mistress. All of which gave my DM fits as this paladin could destroy any single target that got in her way. Eventually he started to mob us with swarms of lower leveled mobs and I responded with getting feats like Cleave. She finally departed the group when the DM and I realized that any combat encounters were being designed around my paladin so she didn't completely break that part of the game. Much of the party was getting lazy with combat prefering to just leave the killing to my paladin.

So my next character was a Sorceress/Red Dragon Disciple/Fighter who personified neutral evil. Why? Because I wanted to prove that evil doesn't mean that you eat babies for fun. Knowing I'd play a heavy meant most of the party went spell caster, bard, sneaky rogue, so when they discovered who I'd brewed up they were stuck with depending on an iredeemably evil bitch of a wanna be dragon. The party actually lasted a long time in spite of her lying and cheating. Probably the top of the "evil" spectrum was the one time they left her alone in a bar while everyone else went out to scout things out. She dealt with a drunken, sexist, idiot by luring him out behind the inn, kissing him, and mid kiss firing off her fire breath right down his throat roasting him alive inside out.

Those were the two big long running ones. I had numerous others but they usually only came in for a few games or specialty circumstances before being dropped. Most all were someone playing against type yet still obviously being of a certain alignment, class, whatever, just not what you'd expect them to be. And yeah, they were all female. Something I disliked in a lot of gaming was how people would stop playing a role and start playing themselves. Creating a fundamental disconnect between the character kept me from ever stopping seeing them as a character. I found it easier to play someone very different from me in those cases. It's something that carried over into my writing. Simply making sure the main character cannot possibly be me helped to avoid creating Mary Sues.

Sadly the end of college meant the end of TT gaming. None of my gaming group went where I did after college and other commitments kept me from having the time to find another. Mostly, I just can't find 6 to 8 hours every weekend to just go play TT games.

Computer gaming has been something I've done as long as I can remember. I still remember getting a copy of Doom and playing it in the school's computer lab and having to dodge the teacher in charge of it. I played the original Command and Conqueor. Quake, my first deathmatch, the first time I had to upgrade my computer to play a game. It was... oh... damn, a Star Wars one with Mara Jade. The name escapes me but not the fact that I had to install a Voodoo card to handle the graphics and being in awe of the game when I fired it up and it's 640 x 480 graphical splendor. I lost a week of my life to the original Half Life, and then spent two and a half years playing Counter Strike and Team Fortress Classic. I've owned every Sim City since the first one. I played Neverwinter Nights, the original one, and when the new Neverwinter Free to Play MMO comes out I'll probably give that a whirl. I played WoW for a couple years, raided big time before I realized it was less about having fun and more of a grind. I was logging in because it was a habit or I "didn't want to fall behind." So I quit. I still play a lot of games but I'm more laid back about it. I hate grinds and I've come to accept that my heyday during college isn't coming back. I don't have the reflexes anymore to easily top the scoreboards every match like I did and I accept being in the top 1/3rd on a regular basis. What am I playing right now? Star Trek Online because I am a tremendous nerd but it's got to be one of the most enjoyable MMO's as it makes your life easy, rewards playing no matter what you do, and while it's Free to Play the business model is the best I've seen for letting you play but still really making you want to spend some money on it.

So yeah, I'm a gamer.
 
Back
Top