ooc:Trap Star

star... star.... SHIT!!! I forgot!

There is one elem3nt to this thred, and it is needed (well, not really, but it is a great asset)

It is said that every body has an star, in the three catgorys of Dargoon, viper, and rabbit. But in some peoples cases, have personal stars, these people are called either the Dark Destined, or if souly to defend to Trap Star, The Trap Star Elite. Depeneding on the stars name, could give you the element of hwat it is.

(For people who are confused... For example)

Name: deven

Race: Kitsune

Star: Fox (Dark Destined)

Stars abiliatys: Deven is an quick person, but with his Fox star, his speed is almost unbeariable. Although the Fox star is more common that others, deven honed his skills to do more stelth and shadowed capabiliatys.

Like I said, you don't have to have an star if you don't want to
 
I'll add one latter. I just made to notes for the Mecha things that sliped my mind when I first posted it. So I'll come up with a star a little latter today.
 
I'm reposting my chara with his trap star

Name: Ein (aka Clown) Hirikal
age:17
Race uknown
Hair: Dark auburn
eyes: Crimson.

Bio: Clown has no memory of his past, and was adopted by an carnival owner who takes in runaways, and orphans who have no homes. Thats all that is know about Clown.

Trap Star: Devil Clown Star (Trap Star Elite) Nothing is really known about the Devil Clown Star, but it is considered to be as old as the acient race of the Shirkumi.
 
My reorganized character.

Name: Dobok Hidecka

Race: Ika'san'ri (blue-furred amphibious canine humanoids, generally live in caves and become caravaneers or monks... I have a bizarre imagination)

Profession: Caravaneer / Soulsearcher (ika'san'ri monk)

Abilities:
Racial-- Breathes water, an innate magical ability. Naturally optimistic and has a bonus against fear. A bit oblivious, no penalties to intelligence or wisdom or willpower or anything but "levels up" slower cuz experience takes longer to absorb.

Caravaneer-- Haggling, friendiness, empathy, animal handling, whip fighting, gambling, fasttalking, alertness vs. ambushes.

Soulsearcher-- Meditation (makes up for racial flaw mostly), empty hand combat, plains/forest/cavern/underwater survival, monster empathy, mind over matter (weak psionic ability), elemental theory (weak elemental magic ability).

Gear:
Thin cotton pants, thin cotton shirt with insignia of the Soulsearcher initiate, thick boots of woven wood and bark, cotton fingerless gloves with pebbles in the knuckles, plant fiber whip with small thorns. He doesn't need clothes because of fur, but remembers that some other races don't much like naked people wandering around.

Spells:
I'm thinking elements are Fire, Water, Air, Earth, and Spirit (traditional wicca/tarot elements). Spirit can include both Life and Void spells, and since the profession is a "Soulsearcher", the characters cast spells based on their personalities more than anything else, rather than any particular restrictions.

So Dobok has weak telekinesis, detect attitude (single target, though he's good at that naturally, he's empathetic), adrenaline rush, and detect danger (area-effect) as his psych spells, I'm thinking.... and burning hand, ripple armor (dodge like a river flows around a rock!), gravity ball (fire a ball of condensed air), rock hand, restore tissue (greatly speed up healing process, but can't bring dead organs back to life or restore blood), and decay tissue as his beginning spells.

Class and Character Info:
Soulsearchers are a very well-rounded profession, and generally redeem the odd-looking and humorously optimistic Ika'san'ri into making them a fighting force. Normally, the Ika'san'ri are well-liked and live on their flower-covered cavernous island of Arishogo, and considered not a threat, but because of the Soulsearchers ability to use both the elements and mind over matter, and even summon spiritual guide-monsters after much training, makes them worthy of consideration.

Dobok himself is more clever than his friends by a mental standard, and his just as empathetic and friendly. Thus, because of all his optimal abilities, he was sent out into the world to gain experience -- something most Ika'san'ris have a hard time doing. They hope that he will come back and write a book, and teach the Ika'san'ri something new.

Also, he has traveled the main continent once before with his father Yujio, a dashing caravaneer (by Ika'san'ri standards, anyway), and knows a bit about other cultures. Like, about forks. The Ika'san'ri still don't quite get those.

He arrives soon at port, waiting for adventure...

<<--->>

Trap Star: Hound Star (Trap Star Elite)
Abilities: Loyal, strong, and high stamina. Not always quick on the uptake for jokes and incoming meteors and other miscellaneous things (in a cute way... typical of Ika'san'ri and, of course, domestic dogs) but actually quite clever and methodial. Very good instincts, with extra honing from his profession. Enjoys the company of others greatly, without engaging in excess. Very friendly, and seems to understand people even without words to explain himself... those he's good at those, as well.
 
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Sorry I'm to lazzy to repost my chara so just take the Mecha the chara and the star and put them in one spot in your mind.

Trap star: Angels star: A star that seems to be as old as time and only accessible by a few none angels. Its power gives long life, good health, quick healing, and a big helping of luck. Lee's not able to tap into it's full power but the star makes shure he stay status good.
 
Ok, worked out a few kinks in my char and have a finished product.


Name: Kriss Bradshaw

Race: Human

Age: 28

Hair: Dirty Blond

Eyes: Gray

Height: 6'3

Build: Large frame, not bulkly or powerful looking


Bio: Kriss is shrowed in mystry, known simply as an Outlander, Ryu's version of pirates. He leads a rag tag group of men who defy the Warlord and all others, in the name of profit. Much of the items desired in Ryu, often banned by the Warlord, are supplied by Kriss to the black market. His defiance to the Warlord has made him well know, causing many to love and despise him.

If one was to meet Kriss, they would think him more of a gentleman then that of a pirate. He often prides himself on his good looks, only to be flawed by the disfigurement of the right side of his face. This is a reminder of what can happen to those who do battle with the Warlord. This also serves as a driving force to defy the Warlord and all those who follow. He is consider to be a quick fighter, using his martial art skills to conter his lack of strength, yet his strongest ability is his wit. His greatest desire though is to obtain the power of the Trap Star, to open the door to his past.


Star: Panther (Dark Destined)

Stars abiliatys: Cunning, Intelligent, Willful, Deceiving, Agilty

The star allows Kriss to excert quickness in his attacks, also enables him to forsee his enemys moves before they are made. Though this star gives him a great advantage, it comes at a cost. Often when Kriss draws on these powers, he is left in a state of rage, causing him to attack friend, as well as foe. Though the effects are short, they often leave him weak and tired.

Also a quick Bio on the ship Kriss uses.

Ship name: Gwalchmai

Ship Type: Standard battle cruiser. ( Basicaly picture a WWII battle ship, but on a larger scale.)

Ship Bio: The Gwalchmai was once a powerful ship used during the War of Dragons. Often seen as a mence to the sea, it was sunk and forgotten, till the day Kriss Bradshaw raised it up from its watery grave. Now the Gwalchmai again rides the high seas, making her myth a reality again, athough she resembles nothing her old self. Much of the equipent, from engins to firepower has been overhauled by Kriss. Many of her weapons are unknown to the people of Ryu, mear relics of an age long gone. The ships greatest weapon is its abilty to stealth itself, allowing it to suprise it's foe without warning. This technology is unkown to the world of Ryu, only Kriss knows its origin.

OOC: Don't want to reveal all the ships info, but I will allow you guys to add to it if you want, meaning you can also design its weakness. In short though this ship is the Bad Ass of the sea :D
 
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Seeing that I got an pretty good respons to my thread, (Thats a new one on me...) I'll post tha real deal sometime tonight
 
I would really like some one to thaw out lee in there first or second post. It would really help me get started.... infact it would get me started.
 
Well my Chara will be on a island call kashin, if Lee is there, Clown will be glad to thaw him out. (By accident to be exact)
 
I personally have no clue where Lee is. X-78 has no clue either he could be under the see weighting for Kriss Bradshaw or he could land just outside the warlords fortess. I'm going to be dareing and not decided myself I'll weight for some one else to decided were Lee is and some one difrent to decide where his Star Mecha landed.
 
Discuss it amoung your selves I'd like no say in this one.... and I like the idea of people arguing over me. What can I say I like being the center of attention.
 
I know how to settle this...

Cats think of a number one through ten, once you think it up, tell us
 
I see..... one... number.... hmm... got it. It come down to the ultimate way to settle disbutes... Now my ego's growing.
 
No it's not a five. Next guess. Loser gets to choose wear the Star lands.
 
Damn, okay, bobo loged out, and I'm going to post the thread in a few minutes. Make a choice.
 
Um well I guess my options are limited. I guess I landed on the main land. Now dose clown find me or dose the warlord. Highway to hell is paved with good intentions. So it might be fun to be lied to.
 
Clown will find you, but of course, the warlord is an asshole, so he will cause some trouble (If I feel like it...)
 
Dang right.... it's just no fun when things go smoothly.
 
Man, that's confusing.... calling your character Clown and all.... after all, I'm Bobo_DaClown!!!

But alas, you've got it.
 
Okay, since I'm going to be using my two other shipmates a bit, here's their bios, kill them only if you want Maniodoran himself to hunt you down and.. .. .. .. (you get the idea ;) )

Scisi:

Her mother died while delivering her. Her father died four years later. She was in an orphanage from when she was four years old until her sixth birthday when she decided to run away. She wanted to get away from this land and the bad man who ran the orphanage and fled to the shipyard. There, she snuck abord a merchant ship headed for the main island of Ryu and hid until Maniodoran found her and invited her to be his helper. (Twelve years have since passed)

Age: 18
Occ: She sails the trading ship for Maniodoran.
Sex: Most definitely woman
Size: 5'7" and nicely rounded.
Hair: She had medium brown hair, but the sun has bleached it with blonde streaks. Her skin is quite tan from similar exposure.
Race: A light skinned breed of human

----------
Retpada:

A prisoner in one of the warlord's island prisons. He escaped and made a swim for it. Maniodoran found him two days later barely swimming and dragged him on board, saving his life. In Retpada's religion, someone who saves your life has your life in their service. As such, Retpada vowed to Maniodoran, "I will protect you and work for you for the rest of my life."

Age: Unknown ... looks early thirties
Occ: Secure the ship and protect Maniodoran. Load and unload cargo.
Sex: Male
Size: 6'3" tall, muscular build
Hair: None. He shaves it so you can see his reptilian shaped tatoo.
Race: Humanoid of some sort. One can never tell after the scarring caused in the warlord's prison. And Retpada is quite scarred. In fact, he rarely leaves the boat for shame.
 
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Race: A light skinned breed of human

for future notice we prefer to be called pigmently chanlanged.
 
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