Star Craft 2 RP

:D It probably won't take Lans that long, besides, Wednesday is an arbitrary deadline. It could just as easily be Friday.
 
I'm not sure if I want to know what MUD is, but at the moment, I don't care. It's four in the morning for me. Time to sleep for twelve hours.
 
Don't worry Sword, I haven't forgotten about the audio message. It just happens to arrive while Zeladar is down on Haven rather than on the bridge of his ship.
 
seriously people... ^^ DK here's a list you can do WHILE i'm still melting my brain

report in to General Sturm
... get comfortable with a girl (now i wish WE HAD A FEMALE WRITER)
... explore city hall and get to know the refugees :)

btw, i just posted in the IC... poor doctor hanson... she has her hands full...
 
Does Michael need help with the Zerg in the building, or are you covered? I could always have that one Dark Templar that was helping Michael on the front lines follow him, with a couple of buddies in tow. The Immortals however are just a bit big to be trapsing around in Terran buildings. They'll work on taking out the remaining Ultralisks. So, if the militia doesn't deal with them, your guys will find 3 Ultralisks that died from non-Terran means, probably some where were the Terrans were not setup defensively.
 
I was thinking of mingling with the refugees and then find that uhm whatshisface isn't on Haven anymore, then make a discreet transmission, that if intercepted would mean nothing more than a misdirected transmission on rock formations.

Then the more Gabriel gets to know about the Haven's refugees, the more he turns against the Dominion
 
nope. we are good... in fact, i plan to kill 9 of the marines... leaving the "officers" alive :devil:
 
hahaha it's my men. I'll do what i want with them. seriously... there's a reason why they died... 12 marines against 120 zerglings and 25 hydralisks (these are NOT part of the city hall battle)
 
lol No regard for human life. For shame, Lans, for shame.

I knew you planned on killing off the Marines, I was just wondering if the "officers" needed help in surviving.
 
nope. if the terrans always need help saving... then it's amazing how they beat the zerg in the first place :)
 
In the first place? Are you referring to Char, with the redemption of Kerrigan? FYI, they had a massive fleet backing them up on that campaign. What do you have? Oh wait, that's right. You have 12 Marines and a bunch of poorly equipped militia. :D

Oh, and by the way, Zeladar knows that a Zerg force of the size that attacked the city just doesn't come out of the no where. There's got to be a hive on Haven somewhere, and he's probably gonna bring the fleet to look for it.
 
Uh...what? Did you forget already that there were still 3 Ultralisks on the loose? They can't exactly fit inside a building, so they're just out and about, crushing anything in their path. And like I said, if the militia can't (or won't) deal with them, the Protoss will. The next morning will reveal 3 more Ultralisk corpses that died of mysterious wounds.
 
Uhm didn't I state in my one post that the Siege tanks should focus their attacks on the Ultralisks?
 
You probably did and I don't remember it. Oh well, either way, the Ultralisks end up dead. Only difference would be if they have huge chunks blown out of them or holes punched into them. It'll probably end up being a mix of both.
 
DeathsKnight twiddles his thumbs, waiting for an IC post so that he can continue his mission of looking for Raynor
 
As far as I'm concerned, I believe we're actually ahead of Lans. But then again, I could be wrong.
 
That is what I'm waiting for hahaha for Lans to post something so that we can come back up to speed again
 
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