Mister J
Am I Dreaming?
- Joined
- Sep 19, 2005
- Posts
- 3,779
THE ABYSS
He who fights with monsters should look to it that he himself does not become a monster. And when you gaze long into an abyss the abyss also gazes into you.
In the not-too-distant future, human kind has become aware of something else walking among them. The monsters from their children's story books lived and breathed as they did. These creatures hid among the humans for countless ages, blending in and hiding. Thriving in their own ways. Unfortunately, this uneasy coexistence couldn't last forever. Clashes between rival races spilled out of control and into the public eye. Soon enough, the governments of the world banded together in this single united cause to rid their world of these... "blights of nature". The "Purge" as it would become known, reduced most their ranks to the brink of extinction. Now there are only a few left, in hiding, running scared and divided. Surviving as best as they can.
The Players
Humans - Your run of the mill homosapien. They are the majority and no longer fear the various monsters. Most carry weapons to protect themselves. They are no longer "easy prey". The Government along with the help of the Church and it's occult resources, have studied the weaknesses of each race of creature and devised creative and lethal ways of combating them. For vampires, all of their firearms are equipped with UV flashlights and they have grenades that disperse garlic powder into the air. For werewolves, they are equipped with silver bullets and knives. They also have grenades that disperse silver dust into the air. The UV flashlights also work on trolls, turning their skin to stone. Some creatures, such as fairies and goblins, they simply use the tried and true method. Bullets, bullets, and more bullets. Humans are to be feared and avoided.
Vampires - Every known coven had been wiped out. There are too few vampires left to hold one together. The elders all hide away from the world, those that still live anyway. Like the rest of the creatures, they are scattered and leaderless. Most travel alone, trying to blend in where they can and hide when they cannot. They are severly allergic to garlic and UV rays. Sunlight will cause their skin to ignite on contact and if not treated, they will eventually burn till dead. The process is usually quite quick, but sometimes it can be prolonged depending on exposure. Garlic causes them to go into anaphylaxis. Their throat will swell up and they will end up suffocating to death.
Abilities include increased strength, agility, perception, and speed. They are immortal, but that does not mean they are invulnerable. They can heal, but it takes time depending on the severity of the wound and how much blood they have in their system. Because vampirism drastically reduces their ability to create new blood, they must imbibe it through other means. This lack of blood causes their skin to be abnormally pale. They have fangs to help pierce flesh, but they are constant and easily noticed.
Werewolves - All of the packs were decimated during the Purge. What is left of the creatures, roams the subway tunnels and sewers of larger cities, feral and hungry. The other races know to stay out of the underground systems. Those who venture down there usually don't return. The lycans are highly allergic to silver. Even skin contact will burn them. If ingested it will cause them to choke, go into anaphylaxis and eventually die.
Abilities include a transformation into a large wolf-like beast, proportionate strength and speed. At full height most are 8-9 feet tall, largely muscular, with a jaw strength that can snap a person's arm in half in one bite. When transformed, they only see in black and white but their other senses are expanded upon. They can hear, smell, and taste better than any creature on the planet. Because of this they are the best at tracking and hunting and also avoiding those that are trying to pursue them. Most lycans belonging to the same pack have the same fur coloring. There are greys, blacks, and browns, but even more rare are ones with white coats. They are not immortal and actually have a shorter life span than most humans at about 50-60 years old. They can transform at will, but the younger and less experienced they are, the more it hurts.
Other Creatures - fairies, goblins, and trolls are largely extinct. There are a few left, but you would be hard pressed to actually find them. It is hard to nail down specifics and details on them because of the vast variation among them. So many different kinds of each that it is nearly impossible to categorize them. Rarer still are changelings, half-breeds, and demons. Most know better than to show themselves for what they are. If they can get away with hiding, they will.
The Setting
On the onset of the Purge, martial law was declared and the military took control of the cities around the world. It was the only way to effectively and efficiently cast a wide enough net to catch the monsters. Every street, alley, and corner is patrolled by armed soldiers. A curfew is in effect and no one is allowed out at night. Humans only leave their homes in the daylight.
The story will take place in a larger, unnamed city and the outskirts that surround it. It is a port city, on the eastern coast of the United States. Large skyscrapers and various districts. All borders and entrances have checkpoints.
At the beginning, each character will be on their way to a meeting. So it is assumed that you at least trust each character enough to show up. You can travel with another character or alone, makes no difference, as long as you are headed to the gathering in the first intro post.
RP Info
Group thread, limited number of slots. Will largely be story driven. More realistic, over fantasy setting in regards to physics and abilities. Be reasonable with characters and their abilities. Keep in mind, your character is "on the run" so treat them as such. Typical RP rules apply, don't control other people's characters without permission, no killing or forced actions unless agreed upon by all parties, etc etc.You all are mature, intelligent folks. Treat each player and their character with the respect you'd want shown to you and yours.
I will post a bio tomorrow. If interested, PM your bio (based off of mine) to me and I will approve or deny it and have you post it in the thread. I don't want to discourage anyone, but if I don't know you or how you play, I'll be less inclined to include you. It will really all depend on the bio and how well written it is.
This OOC thread will be for questions, comments, and suggestions during the life of the IC RP thread.
I will be controlling where the overall story goes, but feel free to toss in little plot twists. If you think it might challenge the current direction in a big way, please let me know beforehand so we can work something out. I'm always open to hearing ideas so please don't hesitate.
Thanks, hope you all enjoy.
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