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I agree with others that the most effective use of exposition is typically to intersperse it throughout the story where appropriate. I've done this frequently with entirely positive feedback from editors, publishers, and most importantly, readers.nowadays it's common for a novel to start in the middle of a shooting scene.
it gets me frustrated. who are these characters? why do I have to care for them? I have to follow them for thirty, fifty pages, and I don't know the first thing about them. who are they? what are their goals? why are they shooting at each other? what are the stakes? why the fuck am I reading this shit?
when I was in school, they were teaching us that a story has five parts, the first of which was called "exposition."
later, I've learned on the internet that exposition is evil. worse than the nazis.
now granted, there's good exposition and bad exposition.
but there's also the epoch. back then, when you picked a book, you kept at it, even if the first few pages were kinda boring. what else where you going to do? nowadays, you start reading a story online, if it does not "hook" you in the first paragraph, you move on. you close the page, look for something else. try a different story.
the question is: how do you do exposition? what is the good way to do it?
That's always a fun theme. I may or may not have a futuristic breeder story somewhere up my sleeve, tooSo I am writing a new story, first chapter of the series. Its sci/fi/fantasy and the idea of its first chapter is the main character through his interactions with doctors and teachers is learning in ins and outs of the state of the post-apocalyptic world, its lass, rules and expectations around sex, and his place in society as a breeder.
Anything like this is better than a straight infodump that takes the reader out of the narrative completely. A character that's an audience surrogate and needs to have things explained to him is a very common technique that tends to work very well. Bonus points for him being the MC, as it seems to be in your case.I am feeling wary with how much exposition im placing in the story. However, its necessary since it informs the reader as to what is going to happen on this adventure hut also the character in His development.
Most of this exposition is being done in the form dialog. Learning the characters thoughts about the world and rules as they are being taught to him. So i am hoping thats less arduous.
Since it's gonna be a dialogue, try to avoid straight question/answer exchanges; it will lampshade the fact that this is really meant primarily for exposition. The better you can orchestrate segues between topics, the less it will feel like a lecture. Maybe add some unexpected classroom incidents? Turn it into a field trip? Have the doctor explain things but in a way that relates to MC's health? Make some of the dialogue less obvious but add small, sneaky bits of narrator voice that fills in the blanks?But, I’d appreciate some wisdom in such a literary situation as well.
This exposition is necessary because of how the setting or background info drives the story, right? Like, all the information which is revealed in the exposition is there because it's some bit of information which will affect, influence or force how a character copes with it in some way, right?So I am writing a new story, first chapter of the series. Its sci/fi/fantasy and the idea of its first chapter is the main character through his interactions with doctors and teachers is learning in ins and outs of the state of the post-apocalyptic world, its lass, rules and expectations around sex, and his place in society as a breeder.
I am feeling wary with how much exposition im placing in the story. However, its necessary since it informs the reader as to what is going to happen on this adventure hut also the character in His development.
Most of this exposition is being done in the form dialog. Learning the characters thoughts about the world and rules as they are being taught to him. So i am hoping thats less arduous.
But, I’d appreciate some wisdom in such a literary situation as well.
That's always a fun theme. I may or may not have a futuristic breeder story somewhere up my sleeve, too
Anything like this is better than a straight infodump that takes the reader out of the narrative completely. A character that's an audience surrogate and needs to have things explained to him is a very common technique that tends to work very well. Bonus points for him being the MC, as it seems to be in your case.
Since it's gonna be a dialogue, try to avoid straight question/answer exchanges; it will lampshade the fact that this is really meant primarily for exposition. The better you can orchestrate segues between topics, the less it will feel like a lecture. Maybe add some unexpected classroom incidents? Turn it into a field trip? Have the doctor explain things but in a way that relates to MC's health? Make some of the dialogue less obvious but add small, sneaky bits of narrator voice that fills in the blanks?
Lots of options here, really. I normally do exposition the other way around (narration-driven, but interspersed with light action and dialogue), so I cannot exactly speak from experience, but this is what I'd try if I were to do it this way.
This exposition is necessary because of how the setting or background info drives the story, right? Like, all the information which is revealed in the exposition is there because it's some bit of information which will affect, influence or force how a character copes with it in some way, right?
So, one way to get away from large infodumps and closer to exposition-by-plot is to not reveal those details until the moment when the particular detail's existence affects someone. Their choice, or their present circumstance, or their constraints.
The idea is to reveal it at the moment it's important to do so. A nice side effect of this is that it will be more memorable. If there's a huge infodump early in the story, readers might remember the details so poorly that you have to remind them of one at the moment it becomes relevant anyway!
I think writing out blocks of exposition in an early draft can be helpful, but most or even all of it can be deleted later as one writes and revises. All the worldbuilding or backstory details should touch the plot at some point or another. When one does, one can go back to the early exposition, and delete it from there. If there's anything left after the end of the story, then those are details which didn't touch the plot and really don't need to be there at all, so, the rest of those can be deleted from the exposition block or the infodump too.
What he said...The right way to do exposition, in my humble opinion, is to work it into the story in pieces, artfully, as economically as possible, and only to the degree necessary to tell the story.
If you HAVE TO do significant exposition, try to do it in the form of a dialogue, or multiple dialogues, where one character is telling the other something he doesn't know.
Example: Fellowship of the Ring. It does not start out with a long background about the ring. It starts with Bilbo's birthday party, and what will be his farewell from the Shire. The exposition doesn't happen until after a time jump of many years, when Gandalf visits Frodo and finally reveals to him the identity of the Ring. That chapter really stretched things, because it was a long exposition, but it was an interesting enough story, and it was told as one character telling the main character what was going on. There was more exposition later during the Council of Elrond chapter, which, once again, consisted of some characters telling other characters things that they did not know. If you've seen the movie, you'll know that the scene was reduced even further, without, I think, hurting the drama. Readers don't need as much exposition as some might think they do.
Or think about Raiders of the Lost Ark. It started with an action scene that brilliantly established the character of Indiana Jones. Only in the NEXT scene was the exposition provided, and it was cleverly done by having 2 separate sets of 2 characters revealing to the other set of 2 things that they did not know. If the movie had started with an exposition about the Ark of the Covenant, it would have fallen flat.
I think it's rare in an erotic story that you need to start with much exposition. I rarely read erotic stories that begin well with a lot of exposition. You should start with a sexy scene, or idea, or most probably, a character that needs to be established. Weave in the exposition after you've done that.