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I live the regional variations on copper/silver/gold, too.
Also, while we're talking about magic systems, I was thinking about, in some schools of magic (maybe most?), there could be a dichotomy between sorcerers/sorceresses on one side, and witches/wizards on the other.
Sorcerers/Sorceresses are the born naturals. Brimming with Aether, magic always came easily to them. They don't understand the intricacies of magic and they don't wield a wide variety of spells, but they are powerhouses in their specialties.
Witches/Wizards are Swiss army knives. They had to learn magic the hard way, and they learned it well. They may not have the raw power of their more gifted brethren and sistren, but if you're in a fight with one they could throw anything at you, and you'd never see it coming. They also make much better magical educators.
I'm thinking the line between them is fuzzy, but real, and some of them get pissy if they get mislabelled. They don't want to be confused with those lazy, entitled Sorcerers/Sorceresses or those dorky, uptight Witches/Wizards.
Of course, they get mislabelled all the time, because the average person doesn't understand or care about the distinction.
Thoughts?
There is some kind of prophecy about evil returning, but being defeated, by somebody, and with that defeat something will be restored. King Arthur, LOTR, GOT, Dune all follow this pattern of a prophecy to be fulfilled.
I'd like to disagree with this idea. If there is a prophecy about defeating a great evil that dominates the timeline, then the anthology will feel incomplete if no one writes that story. But if someone does write the fulfillment of the prophecy, then that becomes the primary story and the rest of us are just writing side pieces. OR more than one of us write about the prophecy fulfilled in different ways and that just confuses things.
I'm not saying there can't be small-p prophecies. But can we avoid an over-arching capital-P Prophecy?
I'm not going to argue strenuously for this position. If everyone else likes it, that's fine, I'll work with it. I've said my piece.
I'm not saying there can't be small-p prophecies. But can we avoid an over-arching capital-P Prophecy?
Two, have one, but it's already done. Maybe it happened when the kingdom fell or soon after, but the stories are in a "post-prophecy" world. The adventurers killed the Bad Guy millennia/centuries ago, and now people are asking "what's next?"
What I'd suggest is some kind of very loose structure that doesn't seem to require anything, but provides a skeleton on which all the stories can hang together. Since this still is a very new idea it may take time to figure out what that will be.
2. There ought to be a war someplace. Like, a long and ongoing one. It doesn't need to cover the entire continent, but it should be available to writers as a looming threat, a distant rumor, or a chaotic setting. And if stories don't want to mention it at all, well, that's fine too. But if the rest of us are mentioning similar combatants or battles, it'll lend easy versimillitude.
We have Orcs, humans, and catfolk listed in the Notes. What about standard issue Elves and Dwarves? I have the beginnings of an idea for a "forbidden love" kind of story between two races that are historically enemies. I suppose I could do it with an orc and a catfolk, but I need a long-running ancient animosity between the two races.
That could work for me, if the animosity has resulted in a generations-long war between the two. Maybe it's a war over resources. Say, for example, the elves in the mountains west of the Greywood and the dwarves that live under those mountains?
Or is animosity between dwarves and elves too cliché?
This would go well with the monks I had on my island. I wanted them to be cultivators, and over the years, have developed powerful strains of magic-infused plants in addition to their regular yields. They mix this with sexual fluids to enhance the power of the oils/herbs.I like the "aether foundation of magic" concept,
The most expensive and tricky component is said aether-infused base solution...magically active plants. Also, the potions and oils don't last forever unless extremely expensive components are added to "supercharge" the base solution and make it last longer.
I agree that copper/silver/gold is the easiest to implement. I'm not sure how I will use that for mine, since they're isolated and trade-based on the island, but that's the fun that will come from the writing.Currency - I like copper/silver/gold, with different names ("copper hatchling, silver dragon, gold elder", scraps/cogs/gears) across the continent.
I'm curious where you would place my monks in this scheme. They are more oracles and "servants of the land" who are kind of like lightning benders: they let the magic flow through them and think of themselves as conduit of magic.there could be a dichotomy between sorcerers/sorceresses on one side, and witches/wizards on the other.
I think it would be helpful early to get a very rough timeline going, with references to geography, so the timeline and map work together in a very general way, while still giving lots of room for authors to write stories to fill in details.
We also don't all have to be writing in the same epoch. We can have some stories during different ages.I like the idea of alchemy being a central theme in this world. Many possibilities. How's this: ...
Unless, what if the prophesy/defeating the big bad was an event that gets interpreted differently for different cultures? Something akin to the flood myth, or the demi-god myth, or the myth of Eden? This way, maybe we can just say that there was a big event, stuff happened, but no one knows for sure, although everyone thinks that they're the one who is the most correct *cough*religion*cough*I'd like to disagree with this idea. If there is a prophecy about defeating a great evil that dominates the timeline, then the anthology will feel incomplete if no one writes that story. But if someone does write the fulfillment of the prophecy, then that becomes the primary story and the rest of us are just writing side pieces. OR more than one of us write about the prophecy fulfilled in different ways and that just confuses things.
You've got an island of all women, I've got an island of all men in the same island chain. There's a lot that can be done with this, especially if we play on Adam & Eve tropes. I'm open to collaborating ideas, but I like the tournament idea that you had. I mostly write gay erotica, but I'm totally down for bi/str8 stories too. We could even have a Romeo & Juliet-type scenario, only R&J brought the tribes of the two islands together and because they were united, they were able to push back the demons. The mock battles are a reminder that historic victory.i will be writing a story for it. "The Shield Maiden" It will be set in one of the Islands In the North-North East called Urkā Móna (Terrible Womb)
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I've proposed the orcs being such a divinely championed race - they were created for one job and one job only: Spread the will of an (infernal?) deity by being the best goddamn warriors ever created. Hard to kill, quick to breed and capable of basically impregnating everything.
You've got an island of all women, I've got an island of all men in the same island chain. There's a lot that can be done with this, especially if we play on Adam & Eve tropes. I'm open to collaborating ideas, but I like the tournament idea that you had. I mostly write gay erotica, but I'm totally down for bi/str8 stories too. We could even have a Romeo & Juliet-type scenario, only R&J brought the tribes of the two islands together and because they were united, they were able to push back the demons. The mock battles are a reminder that historic victory.
Oh I like the sound of those Orcs, might just have to use one as a protagonist in The Shield Maidens
I've proposed the orcs being such a divinely championed race - they were created for one job and one job only: Spread the will of an (infernal?) deity by being the best goddamn warriors ever created. Hard to kill, quick to breed and capable of basically impregnating everything.
I'm totally going to have a natural stone obelisk that looks like a phallus in the center of the island and call it The Standing Prick.... I mapped it as The Standing Prick, but I never set any stories there. Feel free to use that name for some sort of rock formation or island. I like it. .
Awesome! You do your thing, I'll do mine, and we'll see how we can get them to intertwine like lovers in a hot summer rain fall.That does look like a natural collaboration in the making. I would say either a story about why the Island split into two groups early on. Or a later date reunion to make sure both island replenish the troops?
What if there is no orc queen to lead them like a queen bee? There are still females for orcs to have offspring, but without a leader, they're just kind of ho-humming around...for now.There would need to be a reason why such a race hasn't already taken over the entire continent and wiped out or enslaved the humans, cat folk, and other races.