Avellan13 said:The spell has to end before my guy gets fatigued from the spell. Also, here is how the spell works by the rules of the D&D World.
You can see and hear some creature, which may be at any distance. The difficult ofthe spell depends on how well you know the subject and what sort of physical connection you have the them;
1. If you`ve seen them
2. Have a possession or item of theirs
3. Have a body part, lock of hair, bit of nail, etc.
4. Firsthand(you met the subject)
You are correct, however all targets can resist being scryed upon through their own innate willpower and any natural resistance they might have to magic. On top of that the scrying spell simply shows you that person and their surroundings in a 10ft radius. It does not point out the exact location of the person like a homing beacon on a map. And on top of that, pools of water are only used as a focus for people using natural/primal magic, as they can connect to the natural state of the water. For arcane scrying you have to use a 2ft x 4ft silver mirror that has to cost at least 1000gp. And on top of that, scrying is ritualistic divination, that takes 1 hour to prepare and cast before you get a view of the subject.
That is why people in fantasy magic worlds don't always know where everyone they're looking for is all the time, because it is a fairly involved process to pull off. A good spell for Trunfor might be more along the lines of something like "Locate Creature" which, while comparable in power to scry, functions more like a beacon. It points the spellcaster in the direction of the person they are looking for, and gives them a mental compass to them.
Now that I've gone and "nerded out" so to speak, I believe there is an important issue we all need to deal with.
We need to continue the adventures of Zheal...the paranoid, turnip farming gnome. I think we can all agree, that the gnome is the real star of this story.