OOC: Star Wars - Episode VIII: The New Threat

Donsehan said:
Okay thanx, I actually don't remember the numbers. Oh i think I know what you're talking about now. I won't provide pics and stuff, but there will be things like warning systems,

oh yeah something just occured to me, if you want I'm pretty sure there's species info on Darth Maul. He shouldn't be the last, he's just the only one to appear. I'm sure you could have fun with that.
I'm sure we could.
 
Speaking of ships, didn't some one say they want to use a ship like the Ebon Hawk? Looks alot like a YT-1600 to me.
 
Originally posted by Orlanth
Speaking of ships, didn't some one say they want to use a ship like the Ebon Hawk? Looks alot like a YT-1600 to me.

that's my freighter my friend, well the frieghter that basically I got from my master. I assumed it would have to be big enough to be self sufficient and in this day and age, a ship of that size could have generators to stay out in space for years without refuelling.
 
Donsehan said:
that's my freighter my friend, well the frieghter that basically I got from my master. I assumed it would have to be big enough to be self sufficient and in this day and age, a ship of that size could have generators to stay out in space for years without refuelling.
Sounds good to me. I always liked that ship after KOTOR.
 
Originally posted by Orlanth
Sounds good to me. I always liked that ship after KOTOR.

well I said it was like, cargo hold is large enough for an X-wing. So it's a little larger, and well, it's also heavilly modified, by the different metals and other things. I plan to put up armor and other things, so that even Ties can be much more durable.
 
Donsehan said:
well I said it was like, cargo hold is large enough for an X-wing. So it's a little larger, and well, it's also heavilly modified, by the different metals and other things. I plan to put up armor and other things, so that even Ties can be much more durable.
Sounds like a good ship.
 
Originally posted by Orlanth
Sounds like a good ship.

hahahah, I still need to actually make the Sentinal's specs. It uses different shields then most, because it was designed at an earlier time. It's actually supposed to be a modified Pre-Clone Wars ship. I just chose the Ebon Hawk because that was the closest description I could think of.
 
Donsehan said:
hahahah, I still need to actually make the Sentinal's specs. It uses different shields then most, because it was designed at an earlier time. It's actually supposed to be a modified Pre-Clone Wars ship. I just chose the Ebon Hawk because that was the closest description I could think of.
Cool, cool.
 
I've got the basics of captial Ship Generators

Generators

All ships carry generators for their engines and such.

Large ships like Imp. Star Destroyers carry large generators, in general about 20. Some Star Destroyers have more or less depending how commanders decide to customize their vessels.

With the Victory Class, because it had more weaponry and also required more energy for the shields had a brand new generator. Typically half the generators, are normal fuel based, and half of it is non-fuel based and based on Fission generators. The design is smaller and more effective, but shielding is required. The reactors don’t have cooling systems because they have IR (infra red) sensitive lining that translates all IR energy into power for the ship. Consequently, heating a Victory Class Star Destroyer is harder than heating an Imp Star. (10 normal, 10 fission) These fission generators can produce up to 100% more energy, but at these levels the lining may start to fail due to the fact that the matieral starts can’t withstand that high a temperature.

Impstar Dueces require even more energy, considering that they have 4 shield generators and even more weaponry than even a Victory Class. An even newer generator which was based off a Fission/fusion design. It uses Fission to start the fusion process and it goes on forever, leaving the ship with power at all times. These reactors actually cost a lot more, because the fission reactor is connected to the fusion reactor and the energy is sent directly from one to the other.

yeah I modified the classes of Star Destroyers
 
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Mon Cal question?

Mon Calamari are supposedly supposed to choose between being a water breather or air breather, and stay like that forever. Can we change that? because the Quarren don't have this problem.
 
Re: Mon Cal question?

Donsehan said:
Mon Calamari are supposedly supposed to choose between being a water breather or air breather, and stay like that forever. Can we change that? because the Quarren don't have this problem.
Quarren?

So you want the Mon Calamari to be both air and water breathers?
 
The Quarren, they live on the other side of the planet. Mon Cals inhabit half of the planet and share it with the Quarren I believe. The Quarren have no trouble switching between breathign air and water, although suposedly in the books the Mon Cals evolved in such a way that it hurts to do so. I wanted to know if we could change this so I didn't have so much trouble designing their ships. I mean one design of their ships, could basically provide it with limitless energy as long as it was manned by water breathers. The other half for air breathers, would have to stop at worlds to take on water.
 
Donsehan said:
The Quarren, they live on the other side of the planet. Mon Cals inhabit half of the planet and share it with the Quarren I believe. The Quarren have no trouble switching between breathign air and water, although suposedly in the books the Mon Cals evolved in such a way that it hurts to do so. I wanted to know if we could change this so I didn't have so much trouble designing their ships. I mean one design of their ships, could basically provide it with limitless energy as long as it was manned by water breathers. The other half for air breathers, would have to stop at worlds to take on water.
I don't see a probblem with it, but need everyones opinion.
 
Originally posted by Orlanth
I don't see a probblem with it, but need everyones opinion.

no problem.

I took the Imperial Star Destroyer as the base for all Star Destroyers.

Using that Victory Class Star destroyers have less armor, more power from generators, more fighters, because less armor means more space. Heavier shields, and more weapons of course.

Imperial Mark II's on the other hand I put more armor than the normal star destroyer (your Imperial Star Destroyer) then I put more weapons, and higher energy output from generators, and much heavier shields. (They're supposed to be worth 2 Star Destroyers in the books)

is that okay??
 
Donsehan said:
no problem.

I took the Imperial Star Destroyer as the base for all Star Destroyers.

Using that Victory Class Star destroyers have less armor, more power from generators, more fighters, because less armor means more space. Heavier shields, and more weapons of course.

Imperial Mark II's on the other hand I put more armor than the normal star destroyer (your Imperial Star Destroyer) then I put more weapons, and higher energy output from generators, and much heavier shields. (They're supposed to be worth 2 Star Destroyers in the books)

is that okay??
Sounds good to me.
 
I always thought the Mon Calamari could breathe in both (air & water) didn't know they had to choice which to be ... Interesting ...

I think I might be the only person that used a non-movie ship as a referance ...

Kerra's 1st ship the Spotted Owl which I think Mogo is now the captian of was based in a juvie SW title ...

Arc da Rat said:
The ship I was picturing was one called "Shroud" from the young adult / kids books call SW: Galaxy of Fear. It's an Arakyd Helix Interceptor starship.

Yes, I got that info from the web page I posted above. Its small, fast but can have a few people on board.

But I don't think we every went into fine details on the ship & such ...
 
Donsehan said:
oh yeah something just occured to me, if you want I'm pretty sure there's species info on Darth Maul. He shouldn't be the last, he's just the only one to appear. I'm sure you could have fun with that.

Maul was a Zabrak.
 
Zabrak

Planet of Origin: Iridonia

This near-human species had several sub-species, each of which was distinguishable by the vestigial horns which ringed their heads. They were known for their ability to withstand great amounts of pain. The Zabrak races were native to the planet Iridonia, but discovered the ability to travel through space early in the history of the Old Republic. They quickly set out to colonize more hospitable worlds after a group of Duros explorers provided them with the knowledge of spaceflight. The strong will and self-confidence of the Zabrak led them to establish a number of colonies on remote worlds, each as loyal to its colony as to their homeworld. One of the largest settlements of Zabrak away from Iridonia was located on the planet Talus.

Info courtesy of Force Net Encyclopedia ...
 
Abraxas Winterlight said:
Maul was a Zabrak.

Horned Zabrak. Aren't there also some without horns?

Anyway, Tasla is one. She's not been introduced yet, as she's in Fusion's little clique, and none of them have been yet. So we've got one of those.

Donsehan's question of what all we've got covered is an interesting one. I'll have to go back and see what all I've got in that arena.

Q_C
 
Originally posted by Arc da Rat
I always thought the Mon Calamari could breathe in both (air & water) didn't know they had to choice which to be ... Interesting ...

I think I might be the only person that used a non-movie ship as a referance ...

Kerra's 1st ship the Spotted Owl which I think Mogo is now the captian of was based in a juvie SW title ...



But I don't think we every went into fine details on the ship & such ...

that's fine Arc, I'll look it up and stuff. Basically I'm writing the history of shipmaking, how energy generation developed with weapons and armor and stuff like that.

oh do you think you could give me a link or something for your ship, it'd be really helpful seeing as how I have to add designs as I go.
 
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Originally posted by Quiet_Cool
Horned Zabrak. Aren't there also some without horns?

Anyway, Tasla is one. She's not been introduced yet, as she's in Fusion's little clique, and none of them have been yet. So we've got one of those.

Donsehan's question of what all we've got covered is an interesting one. I'll have to go back and see what all I've got in that arena.

Q_C

which question? the species or engineering?

I'll be honest the no book rule originally annoyed me until I realized that you guys didn't really explore that much of the universe.
 
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Donsehan said:
which question? the species or engineering?

I'll be honest the no book rule originally annoyed me until I realized that you guys didn't really explore that much of the universe.

About which species we've already included. Of course, i can't quote it right now, so maybe I misunderstood what you were saying, but I thought you wanted to know how many species/races we'd used already.

Q_C
 
Originally posted by Quiet_Cool
About which species we've already included. Of course, i can't quote it right now, so maybe I misunderstood what you were saying, but I thought you wanted to know how many species/races we'd used already.

Q_C

yes that would be very helpful, because I'm writing tech levels. Conceivably every species would reach the same technologies, but every species would do it slightly differently. For example some species may live on a planet that has lots of lightning storms would have to have developed ways to harness energy from lightning. I'm also assuming Mon Calamari technology and other aquatic lifeform's technology would be able to work under water.

Also it would help if I probably gave you the break down.

I'm mainly doing Capital ships, and basically for snubfighters a lot of these things are downsized or modified. I know that in actual history, it would be the other way around, but as ships get bigger, they actually will use different energy generation and weapons and such, consequently, on a larger ship, you could have a better energy generator than on a smaller ship.

Capital Ships I'm mainly using Seinar Fleet Systems (Company that designed all the imperial ships) and Mon Calamari Designs (Because the Rebel Alliance, doesn't have much in the way of Capital Ships, and use their alliance with the Mon Calamari). IF THERE ARE ANY OTHER CAPITAL SHIPS YOU'D LIKE FOR ME TO WORK WITH TELL ME NOW!!!!!!

Snubfighters I didn't go into it, but snubfighter technology can actually be adopted for freighters the size of the Falcon and slightly larger. Then you get into even larger which can basically use Capital Ship technology. Also is the A-Wing in?? Jan Dodonna made the A-Wing I think. I think that the X-Wing by this time would be upgraded heavily, so with the Tie Designs.

I'd like to petition for a change in the universe, which is by this time, Seinar fleet systems realized that, hey Tie fighters suck, and intercepters are better, so THE CHANGE I petition is that ALL TIE FIGHTERS BE REPLACED BY TIE INTERCEPTORS, and Interceptor units be replaced by TIE DEFENDERS.

One Last Note: With Engine's I'll be doing a little handwaving, because with reactors inside ships, I don't really know how to explain how a ship moves, using the energy from a reactor, because in space, the only way you can move is by either pushing something away from you by shooting it out, or by pulling yourself to something. In the star wars universe they still use Fuel, which means that they shoot something out. Now, if you have energy from a reactor constantly pumping into the engine, I have no idea how the engine would work.

I'm trying to follow Lucas's model in that these are all supposed to work, meaning that everything I come up with, can actually be done. Only I won't explain how shields, repulsors, Ion Cannons, or some other things, becuase it's simply not possible. SO IF I COULD GET SOME INPUT ON ENGINES that would be REALLY REALLY NICE!!
 
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Originally posted by Orlanth
Sorry, when I said YT-2200, I ment YT-2000.

it's fine Orlanth, I haven't really touched the Correlian desins yet, because Correlians mostly built freighters and other medium sized ships, and really what I'm doing like I said earlier, is that because the more advanced you get tech wise, the smaller you can make things, so obviously, Capital ship technology will be downsized for freighters, because they're established.
 
Here is the Tech Commentaries web site ... This follows the Movies & Books ...

Then there is the RPG D6 & D20 version ... This is the paper, pencil & dice version of SW ...

Here is the referance page for the ship I based the Spotted Owl on ... Shroud Not to be mixed up w/ the ship that Luke had used ... There is no pix of the ship btw ...
 
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